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Course 471 Java Programming Introduction

ICT Education

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You Will Learn How To

  • Build robust console and GUI applications using Java's object-oriented features
  • Design flexible object models using object-oriented principles
  • Create robust applications using Java class libraries
  • Organize complex data using Java collections
  • Develop platform-independent GUIs

Hands-On Experience

You are provided with an in-class computer dedicated for your sole use
  • Developing an object-oriented model with UML notation
  • Creating Java objects and calling their methods
  • Structuring data with the Java collections API
  • Developing platform-independent user interfaces
  • Creating portable GUIs with Swing components
  • Adding event handling to GUIs

Course Content

Module 1 : Introduction to Java Programming

  • Stand-alone applications and servlets
  • Compiling source code into bytecode
  • Overview of class libraries

Module 2 : Object-Oriented Programming with Java

The object paradigm
  • Encapsulation, inheritance and polymorphism
  • OO analysis and design: "Is a" and "Has a"
  • Designing an OO application step by step
  • Diagramming object structure with Unified Modeling Language (UML)

Module 3 : Java's object-oriented features

  • Instantiating objects from classes
  • Aggregation and composition
  • Extending existing classes
  • Overloading and overriding methods

Module 4 : Structure of the Java Language

Language syntax
  • Declaring and initializing variables
  • Declaring and using arrays
  • Upcasting, downcasting and autoboxing

Module 5 : Flow control

  • Invoking methods and passing parameters
  • Conditionals and loops
  • Handling exceptions with try and catch

Module 6 : Defining classes

  • Fields (instance data)
  • Methods (functions)
  • Abstract classes and interfaces
  • Organizing classes with packages and modifiers
  • Composition vs. inheritance

Module 7 : Building the components of a Java program

  • Leveraging generics with the collections API
  • Developing new classes
  • Compiling and debugging

Module 8 : Developing GUIs

Foundations of user interfaces
  • Basic GUI widgets
  • Event-driven programming
  • Benefits of a portable windowing library

Module 9 : Java Foundation Classes (JFC)

  • Creating Swing components
  • Adding Swing components to containers
  • Arranging Swing components using layout managers
  • Dialogs and message boxes

Module 10 : Event handling

  • Registering event handlers
  • Inner classes and top-level classes

Module 11 : Storing and Retrieving Data with File I/O

Java streams
  • Streams, Readers and Writers
  • Catching and throwing exceptions
  • Formatting text output

Module 12 : Files and directories

  • Reading and writing files
  • Creating, deleting and renaming files
  • Obtaining directory and file information

Module 13 : Working with Relational Databases

JDBC database access
  • Leveraging the JDBC API
  • Choosing database drivers
  • Connecting to a database

Module 14 : Improving performance with prepared statements and stored procedures

  • Submitting SQL statements
  • Retrieving and processing results

Module 15 : Java Development Tools

  • Java Development Kit (JDK)
  • Compiler (javac)
  • Javadoc utility
  • Java Archive (JAR) utility
  • Java Integrated Development Environments (IDEs)

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